The Monstrous Joke

Overview

The Monstrous Joke is constructed on an alien tree. Some areas of The Monstrous Joke are inaccessible. A solar eclipse is happening outside. It is occupied by Dryads. Kendall Nielsen The Silly, a Mind Flayer Arcanist is here. The Dryads are the minions of Kendall Nielsen The Silly. He is trying to research Ded.

Artifact

Ded

Ded looks like a cold blade. When eaten it turns surrounding objects to ashes.

Locations

the military infirmary

the rotten kitchen

The air tastes like salt here.

the wild office

There are a Wererat, a Hawk, and a Barbed Devil here. Blue razorgrass is growing in a patch on the floor.

the secure office

The air smells like autumn here.

the ugly tomb

There is an engraving on the wall written in Dryads Script.

I worship Ded.

A trap ahead.

the sweet larder

Gray ferns are swaying in a patch on the floor.

the crude meeting hall

White mushrooms are swaying from the ceiling. The air tastes like feces here.

the pleasant panopticon

The air tastes like ylang here.

the huge propylaeum

The wooden walls are bloodstained. The floor is smooth. Yellow razorgrass is decaying in broken urns.

the cute antechamber

The floor is sticky. There are a Crab, an Elephant, a Boar, a Myconid Adult, a Goblin, a Giant Elk, and a Scorpion here.

There is an engraving on a stone written in common.

Oh meak we

yet never free

it is always valid

sadness is free

the nice ballroom

The obsidion walls are bloodstained. White lichens are decaying from the walls. There is a trap here. When activated, a magical rune will fire an acid arrow.

the deadly boudoir

The floor is flooded with two inch deep cool water. The air tastes like bacon here. Yellow ferns are decaying from the walls. The concrete walls are ruined.

There is an engraving on a stone written in common.

Poor me! our fate is inhumane

it is always main

but never funny

sadness is main

the proper walkway

White moss is sprouting in cracks in the floor.

the surprising sepulcher

Gray lichens are sprouting in a patch on the floor. There are seven Dryads here. There is a trap here. When activated, a pressure plate will make the ceiling slowly lower. The brick walls are scratched. The Dryads are performing a ritual. If not interrupted, the Dryads will become more powerful.